This session will cover a brief introduction to QuickDraw 3D 1.5.1, the latest release of this cross platform 3D graphics programming API. Topics include an overview of the new geometries and an overview of the new plug-in architecture.
Presented by Shawn Hopwood, Product Manager; David Harrington, Evangelist; Philip Schneider, QuickDraw 3D Technical Lead; Debbie/Scott, 3Dfx Interactive
Includes Q&A
Includes the famous 3Dfx Valley of Ra demo and GLQuake running on a Power Mac 8500 on a 3Dfx Voodoo card